| Media Type: |
| 3D Models |
| Published: |
| November 12th, 2008 |
| File Formats: |
3D Studio (.3ds)
Size: 1 MB |
Cinema 4D (.c4d)
Size: 20 KB |
DXF (.dxf)
Size: 1 MB |
Kaydara FBX (.fbx)
Size: 3 MB |
OBJ (.obj)
Size: 2 MB |
DirectX (.x)
Size: 2 MB |
| Geometry: |
| subdivision |
| Polygons: |
| 20,318 |
| Vertices: |
| 20,496 |
| Textures: no |
| Materials: no |
| Jointed: no |
| Animated: no |
|
| Description: |
Joe is a highly detailed version of a human male head.
This model was created in Cinema 4D using Symmetry and Nurbs. I used photo reference images for accurate proportions and modeled it so that the polygons around the eyes and mouth are placed around each of there openings in a circular pattern, this makes the model easier to animate. The polygon count for this model is: 20,318 and the Vertices count is: 20,496. This model dose not come with materials or textures. |
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